Post-Apocalyptic
A world after nuclear war: radiation, mutants, raiders, dark humor, and moral dilemmas.
Author's Note: For me, the first two parts of the game are primarily a source of inspiration. Fallout 1, 2
Played | 46 times |
Cloned | 4 times |
Created | 37 days ago |
Last Updated | 32 days ago |
Visibility | Public |
Navarro Main Base
Point of Interest
Details
Coordinates | (258, 847) |
Description
The Chosen One and companions will be attacked upon entering the base, except on the first attempt through the main gates. Guards will stop the Chosen One outside and inquire about their presence on federal territory; without a password, entry is denied. Assaulting the base is perilous due to 10 power-armored guards and 10 plasma turrets. Despite a dog kennel, no dogs are present except for K-9. During an assault, staff not seeing the Chosen One will converge on the main gates. Pirozhok is the only character who won't attack the Chosen One and will continue to converse even during alarms. Backgrounds for Dornan and the sentry illustrate the wasteland, while companions use a terminal room background.