Fantasy
Eryndor, land of magic, demons, angles, dragons, gods, dungeon labyrinth and more.
Author's Note: In the world Eryndor, there are three main big factions/regions, demons, angles, dragons, gods, a huge dungeon labyrinth and more. A god wants to destroy/test creatures of this world, so its creating portals and labyrinth, dropping meteorites, summoning monsters.
Played | 57 times |
Cloned | 7 times |
Created | 32 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Drow
CR 0.25•Medium Humanoid

HP Range3 - 24 (Avg: 14)
AC15
XP50
Details
Size | Medium |
Type | Humanoid |
CR | 0.25 |
XP | 50 |
Languages | Elvish, Undercommon |
Defenses
Armor Class | 15 |
HP Range | 3 - 24 (Avg: 14) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Hand Crossbow
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.