
Fantasy
A realm with 4 major nations that battle it out with proxy wars while remaining diplomatic. (WIP)
Author's Note: Welcome to teraxan a rather large continent rich in natural resources and magic. Long ago 4 tribes bloomed into nations through history have soaked the land in blood. The days of open war are behind and minor nations foot the cost of life. How will you orchestrate this symphony of suffering?
Played | 1 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Whip Feather Token
Rare•Gear (Wondrous Items)

Weight0.10 lb.
Description
This tiny object looks like a feather. You can use an action to throw the token to a point within 10 feet of you. The token disappears, and a floating whip takes its place. You can then use a bonus action to make a melee spell attack against a creature within 10 feet of the whip, with an attack bonus of +9. On a hit, the target takes 1d6 + 5 force damage. As a bonus action on your turn, you can direct the whip to fly up to 20 feet and repeat the attack against a creature within 10 feet of it. The whip disappears after 1 hour, when you use an action to dismiss it, or when you are incapacitated or die.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 0.10 lb. |
Cost | 0 Gold Pieces |