
Fantasy
A realm with 4 major nations that battle it out with proxy wars while remaining diplomatic. (WIP)
Author's Note: Welcome to teraxan a rather large continent rich in natural resources and magic. Long ago 4 tribes bloomed into nations through history have soaked the land in blood. The days of open war are behind and minor nations foot the cost of life. How will you orchestrate this symphony of suffering?
Played | 1 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Belt of Dwarvenkind
Rare•Gear (Wondrous Items)

Weight1.00 lb.
Description
While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage on Charisma (Persuasion) checks made to interact with Dwarves. In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you're capable of growing one, or a visibly thicker beard if you already have one. If you aren't a dwarf, you gain the following additional benefits while wearing the belt: You have advantage on Saving Throws against poison, and you have Resistance against poison damage. You can speak, read, and write Dwarvish.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0.00 Gold Pieces |