
Fantasy
A realm with 4 major nations that battle it out with proxy wars while remaining diplomatic. (WIP)
Author's Note: Welcome to teraxan a rather large continent rich in natural resources and magic. Long ago 4 tribes bloomed into nations through history have soaked the land in blood. The days of open war are behind and minor nations foot the cost of life. How will you orchestrate this symphony of suffering?
Played | 1 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 8 days ago |
Visibility | Public |

HP Range3 - 24 (Avg: 14)
AC12
XP100
Details
Size | Medium |
Type | Beast |
CR | 0.5 |
XP | 100 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 3 - 24 (Avg: 14) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Sting
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.