Isekai
While you are hiking in the moutians, you are transported to a world of sword and sorcery. Though you were human, you come through as different race. The character you pick is the race you got summoned as.
Author's Note: The is modify of Other World: Isekai with a few small twists in the story style and some notes, 2 additional characters (well similar character, one female one male). In order to work those 2 characters the way they were meant to be, you need to add mainly +15 proficiency to all your rolls. Along with talk talking through with the DM how you're using your stealth and that you're aware of everything.
Played | 4 times |
Cloned | 1 times |
Created | 7 days ago |
Last Updated | 6 days ago |
Visibility | Public |

HP Range70 - 196 (Avg: 133)
AC14
XP5000
Details
Size | Large |
Type | Construct |
CR | 9 |
XP | 5000 |
Languages | understands the languages of its creator but can't speak |
Defenses
Armor Class | 14 |
HP Range | 70 - 196 (Avg: 133) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | , , , |
Condition Immunities | , , , , , |
Actions
Haste
Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.
Multiattack
The golem makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic.