Isekai
While you are hiking in the moutians, you are transported to a world of sword and sorcery. Though you were human, you come through as different race. The character you pick is the race you got summoned as.
Author's Note: The is modify of Other World: Isekai with a few small twists in the story style and some notes, 2 additional characters (well similar character, one female one male). In order to work those 2 characters the way they were meant to be, you need to add mainly +15 proficiency to all your rolls. Along with talk talking through with the DM how you're using your stealth and that you're aware of everything.
Played | 4 times |
Cloned | 1 times |
Created | 7 days ago |
Last Updated | 6 days ago |
Visibility | Public |

HP Range24 - 80 (Avg: 52)
AC14
XP700
Details
Size | Medium |
Type | Monstrosity |
CR | 3 |
XP | 700 |
Languages | Common |
Defenses
Armor Class | 14 |
HP Range | 24 - 80 (Avg: 52) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities |
Actions
Multiattack
The doppelganger makes two melee attacks.
Read Thoughts
The doppelganger magically reads the surface thoughts of one creature within 60 ft. of it. The effect can penetrate barriers, but 3 ft. of wood or dirt, 2 ft. of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Slam
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.