Isekai
While you are hiking in the moutians, you are transported to a world of sword and sorcery. Though you were human, you come through as different race. The character you pick is the race you got summoned as.
Author's Note: The is modify of Other World: Isekai with a few small twists in the story style and some notes, 2 additional characters (well similar character, one female one male). In order to work those 2 characters the way they were meant to be, you need to add mainly +15 proficiency to all your rolls. Along with talk talking through with the DM how you're using your stealth and that you're aware of everything.
Played | 4 times |
Cloned | 1 times |
Created | 7 days ago |
Last Updated | 6 days ago |
Visibility | Public |

HP Range147 - 378 (Avg: 263)
AC19
XP22000
Details
Size | Huge |
Type | Fiend |
CR | 19 |
XP | 22000 |
Languages | Abyssal, telepathy 120 ft. |
Defenses
Armor Class | 19 |
HP Range | 147 - 378 (Avg: 263) |
Damage Vulnerabilities | None |
Damage Resistances | , , |
Damage Immunities | , |
Condition Immunities |
Actions
Longsword
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.
Multiattack
The balor makes two attacks: one with its longsword and one with its whip.
Teleport
The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
Whip
Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.