
The largest trading hub of the civilized world, the almighty Gold Piece rules with an iron fist. Constant caravans bring new commerce to the city on a daily basis, as well as spreading the word far and wide of Fat Man's rest being the place to make money. Local businesses range from massive weapon and spice dealers to small produce and charm stalls lining the roads. Money flows abundant, some for honest men, but some even falls into the seedy underbelly of crooks hiding in the shadows.
Played | 1 times |
Cloned | 0 times |
Created | 18 days ago |
Last Updated | 18 days ago |
Visibility | Public |

Size | Medium |
Type | Celestial |
CR | 10 |
XP | 5900 |
Languages | all, telepathy 120 ft. |
Armor Class | 17 |
HP Range | 80 - 192 (Avg: 136) |
Damage Vulnerabilities | None |
Damage Resistances | , |
Damage Immunities | None |
Condition Immunities | , , |
Change Shape
The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice). In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.
Healing Touch
The deva touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Mace
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.
Multiattack
The deva makes two melee attacks.