FATE: EUROPA! world illustration - Fantasy theme
Fantasy

FATE: EUROPA!

R
RogersTheSheriff

Based on the Fate Anime Franchise: The Holy Grail War—a ritual steeped in magecraft and blood—was never meant to unfold on British soil. Yet fate is not so easily bound by intent. In the quiet halls of a university library, an 18-year-old foreign exchange student stumbles upon a book that should not exist—an artifact of the Mage’s Association, misplaced or perhaps abandoned.


Author's Note: Solo campaign where you serve as a Master in the Holy Grail War. All other Servants and Masters are AI/NPCs. Story progression is a mix of sandbox exploration and narrative arc. Fate mechanics such as mana, Noble Phantasms, Command Seals, and class traits are tracked manually. IMPORTANT: This world is still a WIP (World's Quest System is under construction) and will be updated over time and logged in the F&F Discord within the public creations channel!
Played46 times
Cloned6 times
Created
15 days ago
Last Updated
1 days ago
VisibilityPublic
Realm of Spirits
Realm of Spirits
Point of Interest
Details
Coordinates(1219, 7116)
Description

The Realm of Spirits is a sealed metaphysical space that exists beyond the veil of time and material reality—untouchable and invisible to all save for the Heroic Spirits themselves. No Master, magus, or spiritualist—no matter their skill—can force entry or perceive it. It is not summoned or constructed, but remembered into being through the collective resonance of Servants awaiting manifestation. Here, Heroic Spirits not yet called into the Holy Grail War linger in ethereal slumber, their souls caught between summoning and oblivion. Though unable to act upon the world, they remain dimly aware of events unfolding through their emotional tether to potential Masters. In rare cases, summoned Servants may momentarily retreat here for recovery, communion, or contemplation—but no mortal eye may ever follow. To them, this place simply does not exist.

Appearance

To a Heroic Spirit, the Realm of Spirits appears as a boundless expanse of silvery dusk—neither night nor day—where fragments of forgotten altars, crumbling swords, shattered statues, and thrones of every era drift in slow orbit. Each floating monument marks the legend of a dormant Servant, held together by threads of glimmering mana. The surface beneath—if perceived at all—shimmers like polished obsidian, mirroring feelings, not reflections. Pale lights flicker overhead like distant stars, pulsing gently in rhythm with the unspoken thoughts of those who rest here. At the center hangs a broken Grail, fractured and incomplete, eternally turning on its axis like a heart that has yet to beat.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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