
Post-Apocalyptic
Can you build a settlement that survives the harsh realities of this post-apocalyptic wasteland?
Played | 6 times |
Cloned | 2 times |
Created | 128 days ago |
Last Updated | 38 days ago |
Visibility | Public |

Ice Storm
Evocation
Details
Level | 4 |
Range | 300 |
Description
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one. Hailstones turn the storm's area of effect into difficult terrain until the end of your next turn.