Feraldain world illustration - Fantasy theme
Fantasy

Feraldain

S
Safimy

A Medieval world with dungeons that access other realms like the chaos dimension and the aether

Played13 times
Cloned0 times
Created
7 days ago
Last Updated
3 days ago
VisibilityPublic
Phantom
CR 13Medium Undead
Phantom
HP Range60 - 80 (Avg: 70)
AC16
XP2000

Description

Phantoms are game keepers. They are extremely strong, but only fight if you lose the game chosen. Phantoms are completely immune to psychic manipulation and will get angry if you dont play a game

Details
SizeMedium
TypeUndead
CR13
XP2000
LanguagesCommon
Defenses
Armor Class16
HP Range60 - 80 (Avg: 70)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Frost breath

Breathe frost on all enemies, reducing dexterity by 3 for 3 turns

Game master

Cast a psychic illusion on all enemies, making them fight imaginary undead monsters

Morningstar

Attack with morningstar, dealing large amounts bludgeoning damage to target

You lose

If illusions are not beaten in 2 turns cast paralyzed on all enemies for 1 turn

You win... for now

If enemies beat undead illusions, flee.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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