
This is the land of silksong. A dark fantasy word with multiple strains of lycanthropy.
Played | 8 times |
Cloned | 0 times |
Created | 340 days ago |
Last Updated | 55 days ago |
Visibility | Public |

Description
The Wereboar is a fearsome beast born of cursed blood, shifting between a hulking boar-like humanoid form and that of a fearsome boar. These creatures are known to roam the densest forests, driven by primal instincts and a thirst for power. When transformed, their skin becomes coarse and bristled, their tusks elongate into deadly weapons, and their eyes glow with a feral intensity. Though savage, they remain capable of thought, displaying a cunning intelligence that belies their brutish appearance.
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | Common, Sylvan |
Armor Class | 15 |
HP Range | 84 - 100 (Avg: 92) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Wereboar bites, infecting with wereboar lycanthropy
Charge
If the Wereboar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, that target takes an extra 10 (3d6) piercing damage.
Shifting
As an action, the Wereboar can transform between its humanoid form and its hybrid form. This transformation doesn't require an action, but all equipment is automatically adjusted to fit the new form.
Tusks Attack
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.