
Fantasy
The Flanaess stands at a turning point, where kingdoms rise, dark powers stir, and heroes shape fate
Author's Note: The Flanaess stands at the precipice of change. From the depths of its ancient ruins to the heights of its towering citadels, the land is rife with political strife, supernatural forces, and the ever-looming threat of war. The Free City of Greyhawk remains a beacon of trade and adventure, yet shadows stir in its alleys, and powerful factions vie for control.
In the west, a newly risen kingdom between Zeif and Keoland flexes its military might, eager to carve its name into history through conquest. Meanwhile, Furyondy holds the line against the remnants of Iuz’s dark influence, even as its noble houses scheme for dominance. The Scarlet Brotherhood weaves its insidious plots from the shadows, and deep beneath the surface, forgotten horrors awaken.
Adventurers seeking glory, wealth, and power will find no shortage of opportunities—or dangers. Whether navigating the political games of noble houses, delving into dungeons lost to time, or uncovering the secrets of the multiverse itself, the Flanaess offers endless paths to those bold enough to walk them.
Will you forge a legend, or will your name be lost to the tides of history?
Played | 0 times |
Cloned | 0 times |
Created | 67 days ago |
Last Updated | 67 days ago |
Visibility | Public |
Erinyes
CR 12•Medium Fiend

HP Range90 - 216 (Avg: 153)
AC18
XP8400
Details
Size | Medium |
Type | Fiend |
CR | 12 |
XP | 8400 |
Languages | Infernal, telepathy 120 ft. |
Defenses
Armor Class | 18 |
HP Range | 90 - 216 (Avg: 153) |
Damage Vulnerabilities | None |
Damage Resistances | , |
Damage Immunities | , |
Condition Immunities |
Actions
Longbow
Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.
Longsword
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.
Multiattack
The erinyes makes three attacks