Set in a world inspired by the Pen & Paper "Werewolf: The Apocalypse 5th Edition", Ironwood is a modern, urban city steeped in supernatural myth and occult intrigue. As a Garou—a werewolf warrior of Gaia—you must protect the Umbra & the spirits and survive gentrified sprawl, corrupted politics, and ancient rivalries. Elders clash with defiant youth, hunters stalk the shadows, and the Wyrm spreads unseen. Survival is sacred, yet change is inevitable. Fight, love, live. You are a monster - or not?
Played | 32 times |
Cloned | 11 times |
Created | 157 days ago |
Last Updated | 16 days ago |
Visibility | Public |

Description
A terrifying fusion of vampire and Rotwalker Bane, the Draugr is a relentless predator that poses a significant threat to both the Garou and the Masquerade. With its ability to create zombie-like servants from its victims, it spreads fear and chaos wherever it roams.
Size | Medium |
Type | Undead |
CR | 8 |
XP | 3900 |
Languages | None |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. The target must succeed on a DC 16 Constitution saving throw or take an additional 10 (3d6) necrotic damage.
Create Servant
When a Draugr reduces a creature to 0 hit points, it can use its reaction to create a zombie-like servant from the corpse. The servant rises as a zombie under the Draugr's control after 12 hours.
Rotwalker Bane's Influence
The Draugr can use its action to unleash a wave of necrotic energy in a 30-foot radius. Each creature in that area must make a DC 16 Constitution saving throw, taking 27 (6d8) necrotic damage on a failed save, or half as much damage on a successful one.