Set in a world inspired by the Pen & Paper "Werewolf: The Apocalypse 5th Edition", Ironwood is a modern, urban city steeped in supernatural myth and occult intrigue. As a Garou—a werewolf warrior of Gaia—you must protect the Umbra & the spirits and survive gentrified sprawl, corrupted politics, and ancient rivalries. Elders clash with defiant youth, hunters stalk the shadows, and the Wyrm spreads unseen. Survival is sacred, yet change is inevitable. Fight, love, live. You are a monster - or not?
Played | 32 times |
Cloned | 11 times |
Created | 157 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Description
Spirits of the Umbra are the echoes of concepts, emotions, and natural forces, shaped by belief and energy. Elementals embody fire, water, stone, and air, while nature spirits guard forests, rivers, and animals. Urban spirits emerge from industry, decay, and human will. Some spirits serve Gaia, while others are entrapped by the Weaver. Garou bargain, battle, or learn from them, for spirits hold the secrets of power, wisdom, and the ever-shifting balance.
Spirits of the Umbra are the echoes of concepts, emotions, and natural forces, shaped by belief and energy. Elementals embody fire, water, stone, and air, while nature spirits guard forests, rivers, and animals. Urban spirits emerge from industry, decay, and human will. Some spirits serve Gaia, while others are entrapped by the Weaver. Garou bargain, battle, or learn from them, for spirits hold the secrets of power, wisdom, and the ever-shifting balance.