Genius world illustration - Sword and Sorcery theme
Sword and Sorcery

Genius

L
Lowki559

The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us


Author's Note: “We were never meant to forget.” The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us. In the alleys, in the veins of cities, in the breath between seconds. In the crack of thunder beneath your touchscreen. In the blade that hums when you’re alone. In the child who awakens at ten and burns. We gave the world a name. We call it Genius—a planet of invention and memory. A place where miracle meets machine. Where a spell may light a cigarette. Or level a city block. Where gods now wear hoodies, And monsters sue you in court. Some say tech will outgrow magic. Others say magic is letting us believe that. But here’s the truth— Magic is not a thing of the past. It’s the beating heart of now. And the Circle still turns. Welcome to Terra. The fable world. The future carved from echoes. Made by Lowki.
Played9 times
Cloned0 times
Created
27 days ago
Last Updated
2 days ago
VisibilityPublic
Group of Wrestling Fans
Group of Wrestling Fans
Level 1 Group Resonant -
A rabid and joyous collective of 500 pactbound wrestling zealots, painted and branded, chanting in unison as they travel to the Crucible Dome, embodying dangerous fanatical devotion to the arena.
Details
RaceGroup
ClassResonant
Level1
Alignment
PronounsThey/Them
Location-7491, 1819
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
PulseCredit0
PulseCredit0
PulseCredit0
appearance
A massive collective of 500 pactbound individuals, all painted head-to-toe in wrestler colors and pact sigils, wearing DIY gear inspired by their favorite wrestlers such as flame-painted jackets, tattered robes, and barbed wire accessories, carrying hand-painted banners with fierce slogans.
personality
The Bleeding 500 are rabid, joyous, and dangerous fanatics who live and breathe the wrestling arena, fiercely loyal to their champions and ready to riot or protect their own at a moment's notice. They speak in promo quotes and carry an infectious energy that can inspire or intimidate.
backstory
The Bleeding 500 originated from a mass awakening in Gravarth during a legendary title unification match where a champion died for real, sparking a fanatical devotion to the Terra's Crucible Wrestling Federation. They are a massive collective of 500 pactbound zealots who travel en masse, fully painted and branded, chanting and singing in unison as they follow the wrestling tour. Their belief in the arena and the sacredness of death in the ring drives their dangerous and joyous fervor. They are known for their DIY gear inspired by their favorite wrestlers, their loud chants, and their ability to influence morale and cause chaos if provoked.
Stats
Strength
10
Dexterity
10
Constitution
10
Intelligence
8
Wisdom
8
Charisma
12
Armor Class
10
Max HP
200
Speed
30

HP

200 / 200 HP

XP

00 XP299
Level 1
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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