The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us
Played | 9 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
A small, eel-like creature translucent with shifting, colorless organs, moving through dreamwater, a liquid state of memory residue. It secretes a hallucinogenic acid that induces vivid false memories, often of lives never lived.
Size | Small |
Type | Aberration |
CR | 2 |
XP | 450 |
Languages | Telepathic (Aetheric Resonance) |
Armor Class | 14 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Acidveil Secretion
The Acidveil Swimmer sprays a 15-foot cone of hallucinogenic acid. Creatures in the area must succeed on a DC 13 Constitution saving throw or suffer vivid false memories for 1 minute, causing disadvantage on Wisdom and Intelligence checks and saving throws. Affected creatures can repeat the save at the end of each of their turns.
Memory Ripple
The Acidveil Swimmer emits a psychic pulse in a 20-foot radius. Creatures must succeed on a DC 13 Wisdom saving throw or have their personal timeline inverted briefly, causing confusion and disorientation (as the confusion condition) for 1 round.