The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us
Played | 9 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
A large wolf-hound with exposed vocal resonators along its back, capable of producing powerful directional shockwaves through its bark. Its howl causes structural resonance, making it a formidable asset in siege warfare and tunnel collapses.
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | None |
Armor Class | 15 |
HP Range | 95 - 125 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Directional Shockwave (Recharge 5-6)
The Baskervine releases a focused shockwave in a 30-foot line that is 5 feet wide. Each creature in the line must make a DC 15 Dexterity saving throw, taking 5d10 thunder damage on a failed save, or half as much on a success. The shockwave can also trigger unstable terrain, causing a landslide or tunnel collapse at the DM's discretion.
Resonant Bark
The Baskervine emits a thunderous bark in a 60-foot cone. Each creature in the area must succeed on a DC 15 Constitution saving throw or take 4d8 thunder damage and be deafened for 1 minute. Structures in the area take double damage and must succeed on a DC 15 Strength saving throw or suffer structural damage.