Genius world illustration - Sword and Sorcery theme
Sword and Sorcery

Genius

L
Lowki559

The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us


Author's Note: “We were never meant to forget.” The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us. In the alleys, in the veins of cities, in the breath between seconds. In the crack of thunder beneath your touchscreen. In the blade that hums when you’re alone. In the child who awakens at ten and burns. We gave the world a name. We call it Genius—a planet of invention and memory. A place where miracle meets machine. Where a spell may light a cigarette. Or level a city block. Where gods now wear hoodies, And monsters sue you in court. Some say tech will outgrow magic. Others say magic is letting us believe that. But here’s the truth— Magic is not a thing of the past. It’s the beating heart of now. And the Circle still turns. Welcome to Terra. The fable world. The future carved from echoes. Made by Lowki.
Played9 times
Cloned0 times
Created
27 days ago
Last Updated
2 days ago
VisibilityPublic
Brinewatcher Eel
CR 5Medium Beast
Brinewatcher Eel
HP Range80 - 90 (Avg: 85)
AC14
XP1800

Description

A medium-sized echo-beast eel with translucent scales and organ clusters resembling eyes of extinct sea gods. It projects disorienting currents and emits psychic pulses that freeze prey in mental stasis.

Details
SizeMedium
TypeBeast
CR5
XP1800
LanguagesNone
Defenses
Armor Class14
HP Range80 - 90 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Disorienting Current

The Brinewatcher Eel projects a magical current in a 15-foot cone. Creatures in the area must succeed on a DC 15 Intelligence saving throw or have their magical navigation disrupted, causing disadvantage on spell attack rolls and saving throws involving teleportation or planar travel for 1 minute.

Memory-Stillness Pulse

The eel emits a psychic pulse in a 20-foot radius. Each creature in the area must succeed on a DC 15 Wisdom saving throw or be frozen in mental stasis, unable to take actions or reactions for 1 round.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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