The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us
Played | 9 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
A medium-sized echo-beast eel with translucent scales and organ clusters resembling eyes of extinct sea gods. It projects disorienting currents and emits psychic pulses that freeze prey in mental stasis.
Size | Medium |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | None |
Armor Class | 14 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Disorienting Current
The Brinewatcher Eel projects a magical current in a 15-foot cone. Creatures in the area must succeed on a DC 15 Intelligence saving throw or have their magical navigation disrupted, causing disadvantage on spell attack rolls and saving throws involving teleportation or planar travel for 1 minute.
Memory-Stillness Pulse
The eel emits a psychic pulse in a 20-foot radius. Each creature in the area must succeed on a DC 15 Wisdom saving throw or be frozen in mental stasis, unable to take actions or reactions for 1 round.