The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us
Played | 9 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
A charred-feathered scavenger with glowing ember eyes and a skull-like beak, the Brimspire Vulture circles dying targets for days, heating the air and slowing their recovery. Its aura draws out the last vitality in the wounded, intensifying the burn of its talons as its prey struggles to survive.
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | None |
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Aura of Despair
The Brimspire Vulture emits an aura in a 15-foot radius. Wounded creatures (below half their hit point maximum) in the aura have their healing effects halved and must succeed on a DC 14 Wisdom saving throw or be frightened until the start of the vulture's next turn.
Fiery Talons
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 3) slashing damage plus 7 (2d6) fire damage. The damage increases by 3 fire damage for each round the target has been below half its hit point maximum.