Genius world illustration - Sword and Sorcery theme
Sword and Sorcery

Genius

L
Lowki559

The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us


Author's Note: “We were never meant to forget.” The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us. In the alleys, in the veins of cities, in the breath between seconds. In the crack of thunder beneath your touchscreen. In the blade that hums when you’re alone. In the child who awakens at ten and burns. We gave the world a name. We call it Genius—a planet of invention and memory. A place where miracle meets machine. Where a spell may light a cigarette. Or level a city block. Where gods now wear hoodies, And monsters sue you in court. Some say tech will outgrow magic. Others say magic is letting us believe that. But here’s the truth— Magic is not a thing of the past. It’s the beating heart of now. And the Circle still turns. Welcome to Terra. The fable world. The future carved from echoes. Made by Lowki.
Played9 times
Cloned0 times
Created
27 days ago
Last Updated
2 days ago
VisibilityPublic
Brimspire Vulture
CR 5Medium Monstrosity
Brimspire Vulture
HP Range80 - 90 (Avg: 85)
AC15
XP1800

Description

A charred-feathered scavenger with glowing ember eyes and a skull-like beak, the Brimspire Vulture circles dying targets for days, heating the air and slowing their recovery. Its aura draws out the last vitality in the wounded, intensifying the burn of its talons as its prey struggles to survive.

Details
SizeMedium
TypeMonstrosity
CR5
XP1800
LanguagesNone
Defenses
Armor Class15
HP Range80 - 90 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Aura of Despair

The Brimspire Vulture emits an aura in a 15-foot radius. Wounded creatures (below half their hit point maximum) in the aura have their healing effects halved and must succeed on a DC 14 Wisdom saving throw or be frightened until the start of the vulture's next turn.

Fiery Talons

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 3) slashing damage plus 7 (2d6) fire damage. The damage increases by 3 fire damage for each round the target has been below half its hit point maximum.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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