Sword and Sorcery
The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us
Author's Note: “We were never meant to forget.”
The ancients called it Echo—
the invisible breath that held the world together.
The source of fire in the bone, and storm in the soul.
We called it magic.
Then came skyscrapers, satellites, the endless scroll.
We learned to split atoms, speak across oceans, cure what once killed gods.
Human marvels—iron birds, glass hearts, digital dreams.
And still…
the world whispers.
Because here on Terra,
magic never left.
It just learned to live beside us.
In the alleys, in the veins of cities, in the breath between seconds.
In the crack of thunder beneath your touchscreen.
In the blade that hums when you’re alone.
In the child who awakens at ten and burns.
We gave the world a name.
We call it Genius—a planet of invention and memory.
A place where miracle meets machine.
Where a spell may light a cigarette.
Or level a city block.
Where gods now wear hoodies,
And monsters sue you in court.
Some say tech will outgrow magic.
Others say magic is letting us believe that.
But here’s the truth—
Magic is not a thing of the past.
It’s the beating heart of now.
And the Circle still turns.
Welcome to Terra.
The fable world.
The future carved from echoes.
Made by Lowki.
Played | 9 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range80 - 90 (Avg: 85)
AC15
XP1800
Description
A medium-sized amphibious beast with mirrored skin and prism-like eyes, capable of manipulating reflections to create false illusions that affect both sight and emotions. Its croak causes reflections to act independently, sowing confusion and mistrust.
Details
Size | Medium |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Croak of False Reflections
The Crestglass Toad emits a haunting croak that causes all reflections within 60 feet to act independently for 1 minute, creating visual and emotional illusions that can confuse and manipulate creatures. Affected creatures must succeed on a DC 15 Wisdom saving throw or be charmed and have disadvantage on attack rolls against creatures other than the toad.
Mirror Lash
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) radiant damage as shards of reflected light lash out.