The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us
Played | 9 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Description
A thin-bodied aberrant lizard with a looped tail and reflective eyes, known for stealing physical and mental 'links' from beings it interacts with. It erases memories or bonds per strike and wears them as armor, becoming harder to detect with each connection.
Size | Small |
Type | Aberration |
CR | 3 |
XP | 700 |
Languages | Telepathic 30 ft. |
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Link Steal
The Chainthief Lizard targets one creature it can see within 30 feet. The target must succeed on a DC 14 Wisdom saving throw or lose a memory or bond, which the lizard absorbs as a link. Each link grants +1 to Stealth checks and makes the lizard harder to detect, imposing disadvantage on Perception checks to locate it.
Memory Lash
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) psychic damage and the Chainthief Lizard erases one memory or bond from the target, gaining a protective link that grants +1 AC until the lizard finishes a short or long rest.