Genius world illustration - Sword and Sorcery theme
Sword and Sorcery

Genius

L
Lowki559

The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us


Author's Note: “We were never meant to forget.” The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us. In the alleys, in the veins of cities, in the breath between seconds. In the crack of thunder beneath your touchscreen. In the blade that hums when you’re alone. In the child who awakens at ten and burns. We gave the world a name. We call it Genius—a planet of invention and memory. A place where miracle meets machine. Where a spell may light a cigarette. Or level a city block. Where gods now wear hoodies, And monsters sue you in court. Some say tech will outgrow magic. Others say magic is letting us believe that. But here’s the truth— Magic is not a thing of the past. It’s the beating heart of now. And the Circle still turns. Welcome to Terra. The fable world. The future carved from echoes. Made by Lowki.
Played9 times
Cloned0 times
Created
27 days ago
Last Updated
2 days ago
VisibilityPublic
Drumhorn Ibex
CR 5Large Beast
Drumhorn Ibex
HP Range95 - 125 (Avg: 110)
AC15
XP1800

Description

A large mountain ram with spiral horns that resonate like war drums when struck. It charges in sync with the hesitation of its foes, creating shock tremors with its powerful stomps to unbalance enemies on cliffs.

Details
SizeLarge
TypeBeast
CR5
XP1800
LanguagesNone
Defenses
Armor Class15
HP Range95 - 125 (Avg: 110)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Echoing Horns

When the ibex's horns are struck, they emit a booming war drum sound that can be heard up to 300 feet away, potentially alerting allies or intimidating foes.

Resonant Stomp

The ibex stomps the ground, creating a shock tremor in a 15-foot radius. All creatures on vertical surfaces in the area must succeed on a DC 15 Dexterity saving throw or fall prone.

Thunderous Charge

The Drumhorn Ibex charges at a target, dealing 2d10 + 5 bludgeoning damage. If the target is hesitant or frightened, the ibex's charge disrupts their balance, forcing a DC 15 Strength saving throw or be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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