The ancients called it Echo— the invisible breath that held the world together. The source of fire in the bone, and storm in the soul. We called it magic. Then came skyscrapers, satellites, the endless scroll. We learned to split atoms, speak across oceans, cure what once killed gods. Human marvels—iron birds, glass hearts, digital dreams. And still… the world whispers. Because here on Terra, magic never left. It just learned to live beside us
Played | 9 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 2 days ago |
Visibility | Public |

Coordinates | (-7082, 2001) |
A magical 13-sided arena where fighters enter through gates matching their damage type resonance. Each side of the tridecagon represents a different elemental or damage type zone with unique terrain and effects. Fighters swear an unbreakable oath at the Oath Sigil before battle, binding them to the fight with no mercy or interference allowed. The arena ring pulses with energy and rotates every 90 seconds, shifting the elemental zones dynamically.
The arena is a large tridecagonal ring with each side glowing in the color of its damage type resonance. The terrain features vary per side, including lava channels, frozen floors, sparking coils, sound pylons, melting pools, fog banks, gravity wells, blinding light pillars, bone pits, mind mirrors, collapsing pillars, spike floors, and blade gust generators. The center holds the Oath Sigil, a glowing magical symbol where fighters place their hand to bind their pact.