In the shadowed alleys and neon-lit streets of Fabletown, myths and legends walk among mortals,
Played | 2 times |
Cloned | 0 times |
Created | 84 days ago |
Last Updated | 79 days ago |
Visibility | Public |

Description
The Hollow King is a feared ruler among the underground faction of rogue Fable-Born, commanding respect and dread even from the supernatural elite. His presence is marked by an aura of shadows and a chilling charisma that can dominate the minds of others.
Size | Medium |
Type | Humanoid |
CR | 15 |
XP | 13000 |
Languages | None |
Armor Class | 20 |
HP Range | 210 - 210 (Avg: 210) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Crown of Shadows
Any creature that starts its turn within 20 ft. of the Hollow King must make a DC 18 Charisma saving throw or suffer 1d6 psychic damage.
Doomed Fate (Legendary Action)
One enemy within 30 ft. must make a DC 18 Wisdom saving throw or become paralyzed for 1 turn.
Drain Glamour (Recharge 6)
The Hollow King reduces a target’s Glamour Points by 5, making them vulnerable to supernatural hunters.
Eternal Decree
The Hollow King can command any Fable-Born or supernatural creature within 120 ft. as if under a Dominate Person effect.
Phantom Strike (Legendary Action)
The Hollow King attacks twice with his Shadowforged Rapier, dealing 2d10 + 6 piercing damage plus 1d10 necrotic damage.