Forgotten Realms world illustration - Fantasy theme
Fantasy

Forgotten Realms

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550+ POIs, 300+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger.

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16 days ago
Last Updated
4 days ago
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Suzail
Suzail
Point of Interest
Details
Coordinates(5328, -2242)
Description

Suzail, the resplendent capital of Cormyr, sits proudly on the northern shore of Lake Dragonmere, its whitewashed towers gleaming above sapphire waters. Long the seat of the Obarskyr dynasty, the city embodies the heart of the Forest Kingdom’s might and civility. Ringed by an 80-foot wall and guarded by elite Purple Dragons and the formidable War Wizards, Suzail remains secure despite a tumultuous history of wars, monster incursions, and royal intrigue. The city is neatly divided between the regal Royal Court—home to the palace, verdant gardens, and noble estates—and the thriving city proper, where guilds, markets, and taverns buzz with commerce. Temples of Tymora and Oghma draw pilgrims and sages, while shrines to Tempus, Lliira, and Milil echo with songs, steel, and joy. Though ruled by monarchs, the city’s fate often sways with the power of wealthy merchant families, whose coin flows shape both courtly affairs and civic prosperity.

Appearance

Visitors approaching Suzail by road or water are greeted by its imposing alabaster walls and the flutter of violet banners atop high towers. Within, cobbled streets gleam from regular washing, and fine elven-influenced stonework graces shopfronts and civic buildings. The scent of lilacs drifts from manicured public gardens, mingling with lake air and spices from open-air markets. Gleaming helms of Purple Dragons glint beneath the sun as they patrol in ordered pairs, while War Wizards in silver-trimmed cloaks pace silently along arcane watchpoints. Sounds of horse hooves, distant harp music, and spirited trade chatter give the city a vibrant pulse. Despite its size, Suzail feels orderly and proud—no beggars crowd its corners, and even the tavern brawls seem choreographed within bounds of law and honor.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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