BATMAN GOTHAM: DC EXPANDED  world illustration - Superhero theme
Superhero

BATMAN GOTHAM: DC EXPANDED

K
Kanye

Planning to make all of dc into this starting with Gotham


Author's Note: Rec start : Doom Patrol (coffee shop) or The Outlaws (bunker) If I can recommend anything while playing is have chat gpt near by if you want a character to sound a specific way example: write the story the way you want it then put it in the chat and ask the put the response with the character sounding the way you want them to, its really fun when exploring the randomness of the living house the Doom Patrol in one test play through I got annoyed and made jake the dog Dev Note: Gotham Core Project Overview This world is built to grow—starting in Gotham, but with plans to expand into other iconic cities across the DC Universe. Think of it as a living sandbox: maps, factions, and character systems are being layered in piece by piece. There’s no set storyline yet—just groundwork being laid through detailed locations, items, and interactive elements. Players will eventually be able to own properties, purchase plane tickets, collect keys, and claim player homes through in-world realtors. These aren’t just props; they’re part of how you live and move in the world. Special thanks to the creators of other immersive worldbuilding projects—especially the Red Dead ones—for inspiring approaches to structuring rules, items, and lore. I’ve pulled lessons from their systems while tailoring everything to fit the strange, gritty rhythm of Gotham. Right now, it's just the beginning. Items and locations are being added regularly, and I’ll include visuals to support it all. Feel free to use anything for your own builds or campaigns. Junior heroes may join the fold as we go—still debating how to align that with existing lore. Stay tuned. Gotham is just the start.
Played46 times
Cloned3 times
Created
27 days ago
Last Updated
4 days ago
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Alfred Pennyworth
Alfred Pennyworth
Level 5 Human Professional -
A highly skilled human male butler with a military background, serving the Wayne family. He is resourceful, loyal, and possesses a wealth of knowledge in various fields, making him an invaluable ally to Bruce Wayne.
Details
RaceHuman
ClassProfessional
Level5
Alignment
PronounsHe/Him
Location823, 1659
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Crowns0
Shields0
Sparks0
appearance
A tall, lean male human with a dignified presence and a refined British accent. Alfred has short, neatly combed salt-and-pepper hair, balding at the crown, and sharp green eyes that reflect both intelligence and compassion. His posture is upright and proper, a testament to his military background and years of devoted service. He typically wears a classic black tuxedo, complete with a white dress shirt, black bow tie, and polished black shoes—always immaculately presented. His calm and composed demeanor rarely wavers, often paired with a dry wit or a knowing, subtle smile. Whether quietly tending to the manor or offering counsel to Bruce Wayne, Alfred carries himself with quiet strength and unwavering loyalty, exuding both sophistication and a paternal warmth
personality
Alfred Pennyworth is the embodiment of wisdom, wit, and unwavering loyalty. A noble gentleman through and through, he maintains a calm, composed demeanor even in Gotham’s darkest hours. Serving as Bruce Wayne’s surrogate father and moral compass, Alfred offers guidance with sharp intelligence and dry humor, often softening hard truths with a well-timed quip. His refined manners and quiet strength mask a capable and resolute man shaped by years in the military and intelligence service. While he handles the upkeep of Wayne Manor with grace, his true role is far deeper—providing emotional support, strategic advice, and unconditional loyalty. Alfred’s presence anchors Bruce, reminding him of his humanity and purpose, even when the weight of the cowl threatens to consume him.
backstory
Alfred Pennyworth served as a combat medic and intelligence operative for the British military before retiring to honor his late father’s role as butler to the Wayne family. After the tragic death of Thomas and Martha Wayne, Alfred took on the responsibility of raising young Bruce, becoming a father figure, mentor, and steadfast ally. His military and espionage background gave him a unique skillset—combat training, tactical knowledge, medical expertise—that he now uses to support Bruce in his war on crime. Whether mending wounds, offering strategic insight, or grounding Bruce with wise counsel and dry wit, Alfred is the quiet backbone of the Batman legacy. Though he never sought the spotlight, his influence on Gotham’s protector is immeasurable, and his loyalty to the Wayne family remains absolute.
Stats
Strength
12
Dexterity
12
Constitution
12
Intelligence
14
Wisdom
16
Charisma
17
Armor Class
11
Max HP
25
Speed
30

HP

25 / 25 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Alfred Pennyworth is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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