Superhero
Planning to make all of dc into this starting with Gotham
Author's Note: Rec start : Doom Patrol (coffee shop) or The Outlaws (bunker)
If I can recommend anything while playing is have chat gpt near by if you want a character to sound a specific way example: write the story the way you want it then put it in the chat and ask the put the response with the character sounding the way you want them to, its really fun when exploring the randomness of the living house the Doom Patrol in one test play through I got annoyed and made jake the dog
Dev Note: Gotham Core Project Overview
This world is built to grow—starting in Gotham, but with plans to expand into other iconic cities across the DC Universe. Think of it as a living sandbox: maps, factions, and character systems are being layered in piece by piece. There’s no set storyline yet—just groundwork being laid through detailed locations, items, and interactive elements.
Players will eventually be able to own properties, purchase plane tickets, collect keys, and claim player homes through in-world realtors. These aren’t just props; they’re part of how you live and move in the world.
Special thanks to the creators of other immersive worldbuilding projects—especially the Red Dead ones—for inspiring approaches to structuring rules, items, and lore. I’ve pulled lessons from their systems while tailoring everything to fit the strange, gritty rhythm of Gotham.
Right now, it's just the beginning. Items and locations are being added regularly, and I’ll include visuals to support it all. Feel free to use anything for your own builds or campaigns. Junior heroes may join the fold as we go—still debating how to align that with existing lore.
Stay tuned. Gotham is just the start.
Played | 46 times |
Cloned | 3 times |
Created | 27 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Mad Hatter (Jervis Tetch)
Level 5 Human Villain -
A sinister and eccentric villain with a genius intellect and a penchant for mind control. Obsessed with the whimsical world of Wonderland, he uses his inventions to manipulate others and create his own twisted reality.
Details
Race | Human |
Class | Villain |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | 762, 349 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Crowns | 0 |
Shields | 0 |
Sparks | 0 |
appearance
A wiry man with unkempt hair and an oversized top hat adorned with a price tag reading '10/6'. He wears colorful Victorian-era clothing, including a vibrant suit and a bow tie, giving him a surreal and unsettling presence.
personality
An unpredictable mix of charm and menace, Tetch speaks in riddles and rhymes, masking his calculating and manipulative nature. His obsession with Alice and Wonderland drives him to orchestrate elaborate schemes, often involving unwilling participants in his twisted games.
backstory
Jervis Tetch, known as the Mad Hatter, was once a brilliant inventor who became obsessed with a woman named Alice and the world of Wonderland. His descent into madness led him to develop mind-control technology, using it to manipulate others and recreate his fantasy world, often at the expense of their free will.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
20
Wisdom
14
Charisma
18
Armor Class
13
Max HP
55
Speed
30
HP
55 / 55 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Mad Hatter (Jervis Tetch) is not a spellcaster.