BATMAN GOTHAM: DC EXPANDED  world illustration - Superhero theme
Superhero

BATMAN GOTHAM: DC EXPANDED

K
Kanye

Planning to make all of dc into this starting with Gotham


Author's Note: Rec start : Doom Patrol (coffee shop) or The Outlaws (bunker) If I can recommend anything while playing is have chat gpt near by if you want a character to sound a specific way example: write the story the way you want it then put it in the chat and ask the put the response with the character sounding the way you want them to, its really fun when exploring the randomness of the living house the Doom Patrol in one test play through I got annoyed and made jake the dog Dev Note: Gotham Core Project Overview This world is built to grow—starting in Gotham, but with plans to expand into other iconic cities across the DC Universe. Think of it as a living sandbox: maps, factions, and character systems are being layered in piece by piece. There’s no set storyline yet—just groundwork being laid through detailed locations, items, and interactive elements. Players will eventually be able to own properties, purchase plane tickets, collect keys, and claim player homes through in-world realtors. These aren’t just props; they’re part of how you live and move in the world. Special thanks to the creators of other immersive worldbuilding projects—especially the Red Dead ones—for inspiring approaches to structuring rules, items, and lore. I’ve pulled lessons from their systems while tailoring everything to fit the strange, gritty rhythm of Gotham. Right now, it's just the beginning. Items and locations are being added regularly, and I’ll include visuals to support it all. Feel free to use anything for your own builds or campaigns. Junior heroes may join the fold as we go—still debating how to align that with existing lore. Stay tuned. Gotham is just the start.
Played46 times
Cloned3 times
Created
27 days ago
Last Updated
4 days ago
VisibilityPublic
Raven
Raven
Level 11 Metahuman Vigilante -
Raven is a brooding but ultimately heroic Meta (Genetic Mutation) struggling to control her demonic powers and protect the world from her father, Trigon.
Details
RaceMetahuman
ClassVigilante
Level11
Alignment
PronounsShe/Her
Location383, 1354
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Crowns0
Shields0
Sparks0
appearance
Known by all simply as Raven, she is the daughter of the human Arella and the demon Trigon. Raised in the peaceful realm of Azarath, she was taught to suppress emotion to keep her dark heritage in check. Rejecting her father's destructive destiny, Raven forged her own path. At 20 years old, she now serves as a core member of the Titans in Blüdhaven, where she's become both a guide and protector. Though her past is steeped in darkness, Raven fights for peace and purpose among the people who accept her as she is.
personality
Known by all simply as Raven, she is the daughter of the human Arella and the demon Trigon. Raised in the serene realm of Azarath, she learned to master her emotions to prevent her darker nature from taking control. Now 20 years old and a key member of the Titans based in Blüdhaven, Raven continues to fight for balance between light and shadow. As part of a Titans initiative to help former heroes reintegrate into society, Raven volunteered to assist Rita Farr in adjusting to modern life. The two now work together at The Daily Grind, a cozy coffee shop in Gotham. There, Raven offers quiet support and guidance while observing the world from behind the counter—finding peace in simplicity and connection away from the chaos of magic and battle.
backstory
At 20, Raven’s presence is both mysterious and graceful. She has pale skin, violet hair in a sharp bob, and piercing eyes that glow white or red when channeling magic. A red chakra gem marks her forehead, tied to her powers. Her usual outfit is a fitted, dark bodysuit layered with a hooded cloak, designed with subtle mystical patterns. Her gothic yet elegant aesthetic gives her an otherworldly aura, making her stand out—on or off the battlefield.
Stats
Strength
10
Dexterity
15
Constitution
18
Intelligence
15
Wisdom
20
Charisma
14
Armor Class
16
Max HP
200
Speed
30

HP

200 / 200 HP

XP

85,00085,000 XP99,999
Level 11
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service