BATMAN GOTHAM: DC EXPANDED  world illustration - Superhero theme
Superhero

BATMAN GOTHAM: DC EXPANDED

K
Kanye

Planning to make all of dc into this starting with Gotham


Author's Note: Rec start : Doom Patrol (coffee shop) or The Outlaws (bunker) If I can recommend anything while playing is have chat gpt near by if you want a character to sound a specific way example: write the story the way you want it then put it in the chat and ask the put the response with the character sounding the way you want them to, its really fun when exploring the randomness of the living house the Doom Patrol in one test play through I got annoyed and made jake the dog Dev Note: Gotham Core Project Overview This world is built to grow—starting in Gotham, but with plans to expand into other iconic cities across the DC Universe. Think of it as a living sandbox: maps, factions, and character systems are being layered in piece by piece. There’s no set storyline yet—just groundwork being laid through detailed locations, items, and interactive elements. Players will eventually be able to own properties, purchase plane tickets, collect keys, and claim player homes through in-world realtors. These aren’t just props; they’re part of how you live and move in the world. Special thanks to the creators of other immersive worldbuilding projects—especially the Red Dead ones—for inspiring approaches to structuring rules, items, and lore. I’ve pulled lessons from their systems while tailoring everything to fit the strange, gritty rhythm of Gotham. Right now, it's just the beginning. Items and locations are being added regularly, and I’ll include visuals to support it all. Feel free to use anything for your own builds or campaigns. Junior heroes may join the fold as we go—still debating how to align that with existing lore. Stay tuned. Gotham is just the start.
Played46 times
Cloned3 times
Created
27 days ago
Last Updated
4 days ago
VisibilityPublic
Vicki Vale
Vicki Vale
Level 5 Human Journalist -
Vicki Vale is a sharp-witted journalist with a knack for uncovering the truth, blending polished professionalism with an edge of danger, and holding secrets powerful enough to shake Gotham to its core.
Details
RaceHuman
ClassJournalist
Level5
Alignment
PronounsShe/Her
Location271, 686
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Crowns0
Shields0
Sparks0
appearance
Vicki Vale is the picture of polished professionalism with an edge of danger. She stands tall and confident in designer trench coats over sleek blouses and leather boots, blending fashion and function. Her honey-blonde hair is usually in soft waves, makeup camera-ready but never overdone. Green eyes stay sharp behind smart lenses or statement sunglasses, constantly scanning for truth—or weakness. She’s always holding a datapad, OmniComm, or mic, depending on who she’s hunting for a quote. A gold press badge hangs from her belt, and a sleek recording charm is always clipped to her collar. Whether at a gala or a crime scene, she turns heads—then turns the story against you.
personality
Vicki speaks like she writes—fast, sharp, and impossible to ignore. She’s got the cadence of someone who knows she’s smarter than the room but plays it cool for the quote. “So, let’s cut the crap,” is how she opens most conversations. She’s sarcastic, dry, and confident, but can flip the tone on a dime when the camera’s rolling. Her voice is rich, low, and deliberate, trained to command attention without yelling. In private, she’s observant and a little guarded—always thinking five steps ahead. She challenges authority, calls people on their lies, and never backs down from awkward truths. To her, the truth isn’t just worth chasing—it’s worth bleeding for. She doesn’t flirt, she disarms. She doesn’t ask questions—she sets verbal traps and lets people walk into them.
backstory
Born in the Narrows, Vicki clawed her way up from a freelance blogger to Gotham’s most feared journalist. She got her first big break exposing a WayneTech satellite cover-up—Bruce Wayne dropped the charges, but she never stopped digging. Her career has walked the line between truth and treason, facing threats from the GCPD, Falcone, and even the League of Shadows. After leaving The Gotham Gazette, she founded The Vale Report, an independent media platform broadcasting across Gotham’s networks. Some say she’s a hero. Others say she’s reckless. Vicki doesn’t care what they say—only what she can prove. She’s worked with masked vigilantes, cracked stories no one dared touch, and holds secrets powerful enough to bring the city to its knees.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
15
Charisma
16
Armor Class
15
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Vicki Vale is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service