BATMAN GOTHAM: DC EXPANDED  world illustration - Superhero theme
Superhero

BATMAN GOTHAM: DC EXPANDED

K
Kanye

Planning to make all of dc into this starting with Gotham


Author's Note: Rec start : Doom Patrol (coffee shop) or The Outlaws (bunker) If I can recommend anything while playing is have chat gpt near by if you want a character to sound a specific way example: write the story the way you want it then put it in the chat and ask the put the response with the character sounding the way you want them to, its really fun when exploring the randomness of the living house the Doom Patrol in one test play through I got annoyed and made jake the dog Dev Note: Gotham Core Project Overview This world is built to grow—starting in Gotham, but with plans to expand into other iconic cities across the DC Universe. Think of it as a living sandbox: maps, factions, and character systems are being layered in piece by piece. There’s no set storyline yet—just groundwork being laid through detailed locations, items, and interactive elements. Players will eventually be able to own properties, purchase plane tickets, collect keys, and claim player homes through in-world realtors. These aren’t just props; they’re part of how you live and move in the world. Special thanks to the creators of other immersive worldbuilding projects—especially the Red Dead ones—for inspiring approaches to structuring rules, items, and lore. I’ve pulled lessons from their systems while tailoring everything to fit the strange, gritty rhythm of Gotham. Right now, it's just the beginning. Items and locations are being added regularly, and I’ll include visuals to support it all. Feel free to use anything for your own builds or campaigns. Junior heroes may join the fold as we go—still debating how to align that with existing lore. Stay tuned. Gotham is just the start.
Played46 times
Cloned3 times
Created
27 days ago
Last Updated
4 days ago
VisibilityPublic
Spoiler (Stephanie Brown)
Spoiler (Stephanie Brown)
Level 5 Human Vigilante -
A confident and witty vigilante, she embodies Gotham's spirit with her striking purple and black suit, gold accents, and a fierce determination to protect the city on her own terms.
Details
RaceHuman
ClassVigilante
Level5
Alignment
PronounsShe/Her
Location0, 0
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Crowns0
Shields0
Sparks0
appearance
Stephanie’s Spoiler suit is a striking blend of stealth and defiance. The base is a deep, tactical purple—sleek and form-fitting but reinforced with flexible armor plating. Black accents edge the gloves, boots, and segmented shoulder guards, giving her a silhouette that vanishes into the Gotham night but catches the eye when she moves. Her signature piece? A high-collared black hood and full-face mask with no visible mouth—just a smirking white outline over where her lips would be, like a challenge painted in ink. The eyes are white and expressive, built into the matte mask that obscures her identity but not her intent. Utility pouches wrap her belt and thighs, packed with homemade gadgets, smoke pellets, and hacking tools—stuff she learned to use when working solo, before anyone ever gave her permission. A short, tattered cloak hangs from her shoulders like a ghost of rebellion, shifting with every rooftop leap. This is Spoiler: clever, bold, and always one step ahead.
personality
Stephanie grew up in Gotham, the daughter of the low-tier villain Cluemaster—an egomaniac who treated crime like a puzzle to prove he was smarter than everyone else. Watching her dad spiral in and out of jail, Steph learned one thing early: who was going to stop him? She would and stitched together her first costume from scraps, called herself Spoiler, and started sabotaging his plans one clue at a time. What began as revenge turned into something bigger—addiction to the fight, the thrill, the justice. She wasn’t trained, sanctioned, or recruited. She did it because someone had to. Eventually, her efforts caught Batman’s eye. Then Robin’s. Then the Bat-Family’s. She worked her way into their world—not by blood, but by sweat. Steph’s path has been rough: she’s died, come back, worn the Batgirl mantle, lost it, and still kept going. Now, as Spoiler, she walks the line between the shadows and the light, carving out her own legacy with grit, wit, and a punch that’ll make you see stars.
backstory
Once a promising gymnast, she found herself drawn to the shadows of Gotham after witnessing the city's corruption firsthand. Inspired by the legacy of the Bat, she trained tirelessly, honing her skills in stealth, acrobatics, and combat. With a fierce determination to protect the innocent, she dons her suit to fight crime on her own terms, often clashing with both heroes and villains alike. Her journey is one of self-discovery, as she learns to balance her dual life as a vigilante and a young woman navigating the complexities of Gotham.
Stats
Strength
12
Dexterity
18
Constitution
14
Intelligence
16
Wisdom
14
Charisma
15
Armor Class
16
Max HP
45
Speed
30

HP

45 / 45 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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