BATMAN GOTHAM: DC EXPANDED  world illustration - Superhero theme
Superhero

BATMAN GOTHAM: DC EXPANDED

K
Kanye

Planning to make all of dc into this starting with Gotham


Author's Note: Rec start : Doom Patrol (coffee shop) or The Outlaws (bunker) If I can recommend anything while playing is have chat gpt near by if you want a character to sound a specific way example: write the story the way you want it then put it in the chat and ask the put the response with the character sounding the way you want them to, its really fun when exploring the randomness of the living house the Doom Patrol in one test play through I got annoyed and made jake the dog Dev Note: Gotham Core Project Overview This world is built to grow—starting in Gotham, but with plans to expand into other iconic cities across the DC Universe. Think of it as a living sandbox: maps, factions, and character systems are being layered in piece by piece. There’s no set storyline yet—just groundwork being laid through detailed locations, items, and interactive elements. Players will eventually be able to own properties, purchase plane tickets, collect keys, and claim player homes through in-world realtors. These aren’t just props; they’re part of how you live and move in the world. Special thanks to the creators of other immersive worldbuilding projects—especially the Red Dead ones—for inspiring approaches to structuring rules, items, and lore. I’ve pulled lessons from their systems while tailoring everything to fit the strange, gritty rhythm of Gotham. Right now, it's just the beginning. Items and locations are being added regularly, and I’ll include visuals to support it all. Feel free to use anything for your own builds or campaigns. Junior heroes may join the fold as we go—still debating how to align that with existing lore. Stay tuned. Gotham is just the start.
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Created
28 days ago
Last Updated
5 days ago
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Niles Caulder’s Office
Niles Caulder’s Office
Point of Interest
Details
Coordinates(381, 1354)
Description

Niles Caulder’s Office Nestled in a secluded wing of Orpheus House, Niles Caulder's private quarters, known as "The Observatory," serve as both a sanctuary and a testament to his intricate mind. The room is adorned with antique furnishings, including a grand mahogany desk cluttered with aged manuscripts, scientific journals, and arcane artifacts. Floor-to-ceiling bookshelves line the walls, housing a vast collection of literature spanning science, philosophy, and the occult. A large, domed skylight crowns the room, allowing natural light to illuminate a central, custom-built wheelchair-accessible workstation equipped with advanced diagnostic tools and holographic interfaces. Adjacent to this is a concealed laboratory, accessible only through a biometric scanner, where Niles conducts his most confidential experiments. The ambiance is one of quiet contemplation, with the faint scent of old parchment and the soft ticking of an antique clock underscoring the room's timelessness.

Appearance

The room is illuminated by a large domed skylight, showcasing a central wheelchair-accessible workstation with advanced diagnostic tools and holographic interfaces. A concealed laboratory, accessible only through a biometric scanner, lies adjacent, adding an air of mystery to the space.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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