
High Fantasy
Gwendalar — a world where wonder and wickedness walk as one. Kingdoms war, courts seethe with betrayal, and magic stirs beneath wild lands and haunted ruins. Beauty and death dance together — siren songs over bloodied seas, cursed temples in shifting woods. Heroes rise, tyrants fall, and legends are carved in a land that remembers… and forgives nothing. Gwendalar is alive. It doesn’t care if you survive. But if you do… your story will echo forever.
Played | 0 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 22 days ago |
Visibility | Public |

HP Range96 - 400 (Avg: 248)
AC15
XP7200
Details
Size | Gargantuan |
Type | Monstrosity |
CR | 11 |
XP | 7200 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 96 - 400 (Avg: 248) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
Multiattack
The roc makes two attacks: one with its beak and one with its talons.
Talons
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.