
High Fantasy
Gwendalar — a world where wonder and wickedness walk as one. Kingdoms war, courts seethe with betrayal, and magic stirs beneath wild lands and haunted ruins. Beauty and death dance together — siren songs over bloodied seas, cursed temples in shifting woods. Heroes rise, tyrants fall, and legends are carved in a land that remembers… and forgives nothing. Gwendalar is alive. It doesn’t care if you survive. But if you do… your story will echo forever.
Played | 0 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 22 days ago |
Visibility | Public |
Darkness
Evocation•Level 2

Description
Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. If the point you choose is on an object you are holding or one that isn't being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness. If any of this spell's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled.
Spell Details
Level | 2 |
Range | 60 |