Modern
The small town of Havenridge, MO nestled in the Ozarks hides secrets
Author's Note: Havenridge, Missouri (population ~1,200), is a quiet town in the rolling hills near the Ozarks—a place of grain silos, Friday night football, and unspoken secrets. Beneath its sleepy surface, a hidden threat has taken root: a cabal of vampires, led by a cunning patriarch, has been manipulating the town for decades. Feeding on its people, controlling key figures, and covering their tracks, they’ve kept Havenridge as their private hunting ground. Recently, their grip has tightened—disappearances are up, strange markings appear on livestock, and a pervasive dread hangs in the air. The players, whether locals or newcomers, stumble into this bloody mystery and must unravel the vampires’ hold before the town becomes a ghost town.
Tone and Themes
Modern Horror: Everyday life meets visceral terror—think Salem’s Lot with a Missouri drawl.
Vampire Conspiracy: The undead aren’t just monsters; they’re schemers with tendrils in the town’s power structure.
Survival Stakes: The PCs fight to save their community from a slow, predatory drain.
Played | 3 times |
Cloned | 1 times |
Created | 15 days ago |
Last Updated | 15 days ago |
Visibility | Public |

HP Range45 - 45 (Avg: 45)
AC14
XP700
Description
Once a farmer enthralled by Voss, the Cornfield Stalker now haunts the edges of towns and grain elevators, dragging unsuspecting victims into the fields. This gaunt, humanoid figure, with its claw-like hands and mottled skin resembling dried corn husks, embodies the terror of local folklore, known as 'the scarecrow man.'
Details
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 45 - 45 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Grasping Lunge (Recharge 5-6)
The Cornfield Stalker leaps 20 ft. without provoking opportunity attacks, then makes a claw attack. On hit, the target is grappled (escape DC 12).
Multiattack
The Cornfield Stalker makes two claw attacks.