Fantasy
A secret land hidden behind a wall of fog in another dimension, where you're given the second chance
Author's Note: Hithamar, a realm shrouded in mist and mystery, lies between the realms of life and death. It is a place where souls journey after death, seeking answers, redemption, and a chance to find peace. The inhabitants of Hithamar are those who have not yet found peace in the afterlife. They are souls who are lost, confused, or tormented by their past lives. Some are searching for answers to unanswered questions, while others are seeking redemption for their sins. When a soul arrives in Hithamar, they are stripped of their memories of their previous life. They are left to wander the realm, searching for answers. The ultimate goal of a soul's journey in Hithamar is to find peace and resolution. This may involve confronting their past lives, facing their fears, and making amends for their mistakes. One of the most significant challenges a soul may face in Hithamar is the possibility of encountering their own murderer. This encounter can be a source of great pain and anguish, but it can also be an opportunity for forgiveness and healing. Once they have achieved peace, their souls are free to move on to the next stage of their existence. Hithamar is a place of both sorrow and hope, a place where souls can find solace and redemption.
Played | 20 times |
Cloned | 0 times |
Created | 47 days ago |
Last Updated | 25 days ago |
Visibility | Public |

HP Range14 - 14 (Avg: 14)
AC11
XP10
Description
TheCrystal Reaper is a twisted servant of the Ir'Kala cult, a once-human being transformed into a grotesque entity. It seeks to drain the life force of adventurers, converting their souls into dark crystals to empower its malevolent masters.
Details
Size | Medium |
Type | Undead |
CR | 1 |
XP | 10 |
Languages | Undercommon |
Defenses
Armor Class | 11 |
HP Range | 14 - 14 (Avg: 14) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Create Soul Crystal
When a creature is reduced to 0 hit points by the Soul Siphoner, it can choose to transform its soul into a Soul Crystal. This crystal can be used to empower the Crystal Reaper or as a dark artifact.
Soul Drain
The Crystal Reaper makes a melee attack against a creature within 5 feet. On a hit, the target takes 3d8 necrotic damage, and the Crystal Reaper regains hit points equal to the damage dealt.