The Wizarding World  world illustration - Low Fantasy theme
Low Fantasy

The Wizarding World

B
BardCollegeFreshman

Following the Second Wizarding War and the Battle at Hogwarts, return to the magical world that enchanted a generation. Not all of Voldemort's Supporters have been caught. A new movement of Pure Blood Supremacy is attempting to pick up where the Dark Lord left off. Will you join them, or stand and fight for the good of all Magical Kind? Headmistress McGonagall awaits your return owl.


Author's Note: I hope you enjoy the map of the Wizarding World. I did my best to make it the most accurate representation that I could with my limited resources. Please let me know your feedback and if you have any suggestions or recommendations for the world.
Played44 times
Cloned7 times
Created
27 days ago
Last Updated
11 days ago
VisibilityPublic
Ashwinder
CR 1Small Elemental
Ashwinder
HP Range18 - 18 (Avg: 18)
AC13
XP200

Description

A slender serpent born from unchecked magical flames, the Ashwinder is a fragile but volatile creature that leaves a trail of hot ash and lays explosive eggs before disintegrating to ash within an hour.

Details
SizeSmall
TypeElemental
CR1
XP200
LanguagesNone
Defenses
Armor Class13
HP Range18 - 18 (Avg: 18)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Flaming Touch

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 fire damage.

Volatile Demise

(Area Effect): An Ashwinder only lives for approximately one hour from its birth. When its time runs out, or if it is killed, it rapidly disintegrates into a pile of fine ash, but not before laying its eggs.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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