HVΩRAX world illustration - Grimdark theme
Grimdark

HVΩRAX

P
ParaSyteTwo

Mundo ritual, cruel y bello. Locura, alcohol, magia corrupta y dioses muertos reinan sobre HVØRAX.


Author's Note: UPDATE - v2 Este mundo no busca equilibrio, busca impacto. Cada raza tiene una deuda con los dioses, cada lugar una maldición y cada objeto una historia que sangra. Está pensado para partidas donde el tono sea oscuro, poético, brutal y simbólico. No es un mundo para “hacer lo correcto”, sino para sobrevivir con elegancia o caer con estilo. Recomendado para jugadores que disfrutan el rol emocional, el simbolismo y la improvisación psicomágica. Piensa en una mezcla de Berserk, Dark Souls, La Divina Comedia y Midsommar… con hidromiel alucinógena. - ENGLISH - Ritual, cruel and beautiful world. Madness, alcohol, corrupt magic and dead gods rule over HVØRAX. Author’s Note: This world doesn’t seek balance — it seeks impact. Each race owes a debt to the gods, each place bears a curse, and each object bleeds a story. It’s designed for campaigns with a tone that is dark, poetic, brutal and symbolic. This is not a world for “doing the right thing,” but for surviving with elegance or falling with style. Recommended for players who enjoy emotional roleplay, symbolism, and psychomagical improvisation. Think of a blend between Berserk, Dark Souls, The Divine Comedy, and Midsommar… with hallucinogenic mead.
Played5 times
Cloned1 times
Created
24 days ago
Last Updated
10 days ago
VisibilityPublic
Thought-Leech
CR 7Large Monstrosity
Thought-Leech
HP Range105 - 105 (Avg: 105)
AC13
XP3900

Description

The Thought-Leech is a malevolent entity that floats through the air, feeding on the thoughts and emotions of its victims. It renders its hosts passive and emotionally numb, creating a chilling atmosphere of dread and despair.

Details
SizeLarge
TypeMonstrosity
CR7
XP3900
LanguagesTelepathy 120 ft.
Defenses
Armor Class13
HP Range105 - 105 (Avg: 105)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Numb Host

While attached, the Thought-Leech removes the target's ability to feel empathy or strong emotions. The target must succeed on a DC 16 Wisdom saving throw at the start of each of its turns or remain numb until the end of its next turn.

Psychic Drain

The Thought-Leech targets one creature it is attached to. The target must succeed on a DC 16 Intelligence saving throw or lose one spell slot of the highest level it has available, or one memory of the DM's choice.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service