HVΩRAX world illustration - Grimdark theme
Grimdark

HVΩRAX

P
ParaSyteTwo

Mundo ritual, cruel y bello. Locura, alcohol, magia corrupta y dioses muertos reinan sobre HVØRAX.


Author's Note: UPDATE - v2 Este mundo no busca equilibrio, busca impacto. Cada raza tiene una deuda con los dioses, cada lugar una maldición y cada objeto una historia que sangra. Está pensado para partidas donde el tono sea oscuro, poético, brutal y simbólico. No es un mundo para “hacer lo correcto”, sino para sobrevivir con elegancia o caer con estilo. Recomendado para jugadores que disfrutan el rol emocional, el simbolismo y la improvisación psicomágica. Piensa en una mezcla de Berserk, Dark Souls, La Divina Comedia y Midsommar… con hidromiel alucinógena. - ENGLISH - Ritual, cruel and beautiful world. Madness, alcohol, corrupt magic and dead gods rule over HVØRAX. Author’s Note: This world doesn’t seek balance — it seeks impact. Each race owes a debt to the gods, each place bears a curse, and each object bleeds a story. It’s designed for campaigns with a tone that is dark, poetic, brutal and symbolic. This is not a world for “doing the right thing,” but for surviving with elegance or falling with style. Recommended for players who enjoy emotional roleplay, symbolism, and psychomagical improvisation. Think of a blend between Berserk, Dark Souls, The Divine Comedy, and Midsommar… with hallucinogenic mead.
Played5 times
Cloned1 times
Created
23 days ago
Last Updated
9 days ago
VisibilityPublic
The Drowned Choir
CR 10Large Undead
The Drowned Choir
HP Range180 - 180 (Avg: 180)
AC14
XP5900

Description

The Drowned Choir is a haunting mass of drowned monks, eternally fused into a spiraling form of flesh that floats above the water. Their mournful hymn resonates through the air, causing those nearby to feel the weight of despair and the threat of drowning.

Details
SizeLarge
TypeUndead
CR10
XP5900
LanguagesUndercommon, Aquan
Defenses
Armor Class14
HP Range180 - 180 (Avg: 180)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Coughing Verses

A creature that survives the hymn must make a DC 18 Constitution saving throw. On a failure, they begin to cough up verses in a forgotten language, becoming incapacitated until the end of their next turn.

Hymn of Drowning

The Drowned Choir sings a haunting hymn. All creatures within 60 feet must make a DC 18 Constitution saving throw or begin to drown, taking 3d6 necrotic damage and gaining the poisoned condition until the end of their next turn.

Silence

If silence is cast within 30 feet of The Drowned Choir, it becomes enraged, gaining advantage on all attack rolls and dealing an additional 2d6 necrotic damage with its attacks for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service