Grimdark
Mundo ritual, cruel y bello. Locura, alcohol, magia corrupta y dioses muertos reinan sobre HVØRAX.
Author's Note: UPDATE - v2
Este mundo no busca equilibrio, busca impacto.
Cada raza tiene una deuda con los dioses, cada lugar una maldición y cada objeto una historia que sangra.
Está pensado para partidas donde el tono sea oscuro, poético, brutal y simbólico.
No es un mundo para “hacer lo correcto”, sino para sobrevivir con elegancia o caer con estilo.
Recomendado para jugadores que disfrutan el rol emocional, el simbolismo y la improvisación psicomágica.
Piensa en una mezcla de Berserk, Dark Souls, La Divina Comedia y Midsommar… con hidromiel alucinógena.
- ENGLISH -
Ritual, cruel and beautiful world. Madness, alcohol, corrupt magic and dead gods rule over HVØRAX.
Author’s Note: This world doesn’t seek balance — it seeks impact.
Each race owes a debt to the gods, each place bears a curse, and each object bleeds a story.
It’s designed for campaigns with a tone that is dark, poetic, brutal and symbolic.
This is not a world for “doing the right thing,” but for surviving with elegance or falling with style.
Recommended for players who enjoy emotional roleplay, symbolism, and psychomagical improvisation.
Think of a blend between Berserk, Dark Souls, The Divine Comedy, and Midsommar… with hallucinogenic mead.
Played | 5 times |
Cloned | 1 times |
Created | 22 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Shatter
Evocation•Level 2

Description
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10---foot---radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone,crystal, or metal has disadvantage on this saving throw. A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
Spell Details
Level | 2 |
Range | 60 |