Iliriel world illustration - Fantasy theme
Fantasy

Iliriel

R
RJ27

Iliriel is a land of lush forests, towns and villages nestled into the rolling hills. The central city is a thriving hub of commerce and dark corners where transactions of questionable legality often take place. The landscape, though beautiful is also rife with danger to the common folk, bandits lie in wait on the edge of forests; beasts and magical creatures prowl the land, both above and below. A land of adventure for some, plenty for others, and loss for the less fortunate.

Played6 times
Cloned0 times
Created
7 days ago
Last Updated
1 days ago
VisibilityPublic
Stone Giant
CR 7Huge Giant
Stone Giant
HP Range66 - 187 (Avg: 127)
AC17
XP2900
Details
SizeHuge
TypeGiant
CR7
XP2900
LanguagesGiant
Defenses
Armor Class17
HP Range66 - 187 (Avg: 127)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Greatclub

Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Multiattack

The giant makes two greatclub attacks.

Rock

Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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