
Fantasy
Iliriel is a land of lush forests, towns and villages nestled into the rolling hills. The central city is a thriving hub of commerce and dark corners where transactions of questionable legality often take place. The landscape, though beautiful is also rife with danger to the common folk, bandits lie in wait on the edge of forests; beasts and magical creatures prowl the land, both above and below. A land of adventure for some, plenty for others, and loss for the less fortunate.
Played | 6 times |
Cloned | 0 times |
Created | 7 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range9 - 30 (Avg: 20)
AC12
XP100
Details
Size | Medium |
Type | Beast |
CR | 0.5 |
XP | 100 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 9 - 30 (Avg: 20) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Fist
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Multiattack
The ape makes two fist attacks.
Rock
Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.