
Fantasy
Iliriel is a land of lush forests, towns and villages nestled into the rolling hills. The central city is a thriving hub of commerce and dark corners where transactions of questionable legality often take place. The landscape, though beautiful is also rife with danger to the common folk, bandits lie in wait on the edge of forests; beasts and magical creatures prowl the land, both above and below. A land of adventure for some, plenty for others, and loss for the less fortunate.
Played | 6 times |
Cloned | 0 times |
Created | 7 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range52 - 169 (Avg: 111)
AC16
XP2900
Details
Size | Large |
Type | Giant |
CR | 7 |
XP | 2900 |
Languages | Common, Giant |
Defenses
Armor Class | 16 |
HP Range | 52 - 169 (Avg: 111) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Change Shape
The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.
Claw (Oni Form Only)
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Glaive
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage, or 9 (1d10 + 4) slashing damage in Small or Medium form.
Multiattack
The oni makes two attacks, either with its claws or its glaive.