Multiverse
The interdimensional cityscape is a shifting nexus where realms intersect and travelers converge.
Author's Note: It serves as a neutral ground where beings of all kinds—mortal, divine, eldritch, and more—can gather, trade, or seek knowledge.
The architecture and landscape constantly shift, reflecting the energies and influences of the realms connected to it.
While largely a place of diplomacy and commerce, hidden factions, cosmic entities, and secret passageways hold deeper mysteries.
The City is neither inherently good nor evil; it reflects the nature of those who pass through it.
Played | 220 times |
Cloned | 2 times |
Created | 171 days ago |
Last Updated | 73 days ago |
Visibility | Public |
Alma Elma
Level 5 Succubus Heavenly Knight -
“I’m not here to play fair… I’m here to make sure no one gets too comfortable.”
Details
Race | Succubus |
Class | Heavenly Knight |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | 6264, 8878 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solarite Core | 0 |
Lunite Crest | 0 |
Gleam Shard | 0 |
appearance
Alma Elma is playful, teasing, and infuriatingly hard to pin down. She lives in the space between sincerity and manipulation, often masking sharp observations beneath a veil of flirtation and laughter. While she appears hedonistic and carefree, her mind is dangerously sharp—nothing she does is accidental. She delights in turning enemies into toys, and allies into confused admirers. But beneath the teasing and provocation lies unwavering loyalty to the Monster Lord, and a deep understanding of the world’s chaos. She believes pleasure, freedom, and strength must coexist—and that those who try to suppress desire, or abuse it, are the ones who truly deserve to be devoured. Literally.
personality
Alma Elma is playful, dangerously perceptive, and hopelessly addicted to chaos. She thrives in unpredictability, often acting as the wild card in situations just to see what happens. Boredom is her true enemy—and when it strikes, someone nearby is guaranteed to have a very strange day. She flirts, provokes, mocks, and disrupts, not out of malice, but because the world is more fun when it’s off balance. She may pretend not to care, but she’s always watching, always calculating—choosing exactly the right moment to drop a smirk, a kiss, or a brutal strike. Beneath her teasing lies a sharp mind and unwavering loyalty to the Monster Lord, though she rarely admits it out loud. She’ll defend Alice XVI’s vision—but she’ll probably sass her while doing it.
backstory
Alma Elma is not just one of Alipheese Fateburn XVI’s Four Heavenly Knights alongside Tamamo, Granberia and Erubetie—she is the Queen of Succubi, unmatched in seduction, agility, and cunning. Her title wasn’t inherited; it was earned through centuries of dominance, manipulation, and flawless control over both air and desire. She once ruled the skies as a chaotic force of freedom and pleasure, feared and admired in equal measure.
She joined the Monster Lord out of curiosity, not duty—drawn by Alice XVI’s bold vision of coexistence. Though her playful, unpredictable nature often causes trouble, her loyalty is real. Whether charming an enemy into submission or dragging them into her monstrous tail to disappear forever, Alma Elma fights for her own thrill—and her queen’s future.
Stats
Strength
8
Dexterity
18
Constitution
14
Intelligence
18
Wisdom
16
Charisma
20
Armor Class
14
Max HP
44
Speed
40
HP
44 / 44 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Alma Elma is not a spellcaster.