Multiverse
The interdimensional cityscape is a shifting nexus where realms intersect and travelers converge.
Author's Note: It serves as a neutral ground where beings of all kinds—mortal, divine, eldritch, and more—can gather, trade, or seek knowledge.
The architecture and landscape constantly shift, reflecting the energies and influences of the realms connected to it.
While largely a place of diplomacy and commerce, hidden factions, cosmic entities, and secret passageways hold deeper mysteries.
The City is neither inherently good nor evil; it reflects the nature of those who pass through it.
Played | 220 times |
Cloned | 2 times |
Created | 171 days ago |
Last Updated | 73 days ago |
Visibility | Public |
Binah
Level 3 Artificial Intelligence Agent -
"Don't ask for my name. 'Binah' isn't the name of a person. It's a sad name of the place where one finds many graves."
Details
Race | Artificial Intelligence |
Class | Agent |
Level | 3 |
Alignment | |
Pronouns | She/Her |
Location | 4125, 3352 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Solarite Core | 0 |
Lunite Crest | 0 |
Gleam Shard | 0 |
appearance
Binah exudes an aura of mystery and authority. She has jet-black hair styled into an asymmetrical fringe, with the left side reaching down to her chest and its backside colored golden. Her eyes are tired-looking and black, giving her a perpetually weary expression. She wears a black and gold dress adorned with a hexagonal pattern along the bottom, complemented by a cloak featuring the same design. A single golden earring adds a touch of elegance to her appearance.
personality
Binah is characterized by her somber and sadistic demeanor, often displaying a lack of empathy and a detached view of humanity. She speaks in verbose metaphors and similes, rarely providing straightforward answers. Her vast knowledge about E.G.O, its origins, and the world outside Lobotomy Corporation makes her an invaluable, albeit unsettling, asset. Despite her calm and eerie speech, she finds satisfaction in pain and suffering, viewing her actions as purely business-oriented.
backstory
Before becoming a Sephirah, Binah was known as Garion, an Arbiter of The Head—an elite enforcer tasked with eliminating threats to the City's order. She was deployed to suppress the Seed of Light project, resulting in the deaths of many within Lobotomy Corporation. However, she was mortally wounded by Kali (later Gebura) during this mission. Ayin and Benjamin salvaged her remains, extracting valuable information before integrating her consciousness into the facility's systems as the AI Binah, assigning her to oversee the Extraction Team.
Stats
Strength
8
Dexterity
12
Constitution
14
Intelligence
20
Wisdom
14
Charisma
18
Armor Class
11
Max HP
34
Speed
30
HP
34 / 34 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook
Binah is not a spellcaster.