After a tragic accident you are transported to a world of sword and sorcery.
Played | 17 times |
Cloned | 3 times |
Created | 7 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (-411, -1476) |
Somara Village Square, Somala’s community heart with a capacity of 200 people. The Adventurer’s Guild, a timber hall etched with starlit runes, stands as its beacon, where Guildmaster Thorne, a grizzled ex-Warrior, ushers newbie adventurers to the Class Altar. This glowing crystal, forged by the Gods, forges a trial to decide what class they will follow, Warrior, Mage, Rogue, Priest, or Summoner, each choice a spark of adventure. A weekly market of 30 stalls encircles the hall, Granny Sweetleaf’s Moonberry Tarts fueling dreamers, Old Tom’s talismans hinting at quests. Beneath an ancient oak, bard Lyra Songweaver weaves tales of humble heroes forging legendary sagas, stirring young spirits. A quest board beckons with bandit hunts in golden plains (E-Rank), while Aeloria’s shrine, draped in blooms, blesses new blades. Valoria’s knights and Sylvara’s mystics loom, yet the Adventure Guild’s fire kindles hope, launching adventurers toward glory in a realm of rifts and gods.
A vibrant village square filled with colorful market stalls, a large intricately carved fountain at the center with flowers blooming around it, and villagers mingling under a bright sun.