Kaiju 8 world illustration - Kaiju theme
Kaiju

Kaiju 8

C
CruelSun

Based directly on Kaiju No. 8, this world features militaristic ranks, giant monster threats, internal politics within the JDF, and the tension of Kaiju-human hybrids. Kaiju types are diverse and escalating. The power system is based on combat suits, compatibility rates, and Kaiju cores. Feel free to expand on cities, zones, and unique Kaiju threats. This world is high-stakes, cinematic, and built for intense action and drama.


Author's Note: Humanity survives behind armored city walls, constantly threatened by massive, evolving monsters known as Kaiju. The Japan Defense Force (JDF) is the last line of defense, made up of elite soldiers and researchers wielding advanced anti-Kaiju weapons and exosuits. Amid bureaucratic pressure and rising death tolls, a mysterious anomaly emerges: humans with Kaiju powers. In this dangerous new age, who do you fight for — humanity, or something greater?
Played18 times
Cloned0 times
Created
10 days ago
Last Updated
2 days ago
VisibilityPublic
Cindermaw
CR 8.8Large Monstrosity
Cindermaw
HP Range180 - 240 (Avg: 210)
AC17
XP4800

Description

A large assault-type kaiju that rushes squads, igniting terrain with lava-like trails. It moves erratically, burning everything it touches and leaving destruction in its wake.

Details
SizeLarge
TypeMonstrosity
CR8.8
XP4800
LanguagesNone
Defenses
Armor Class17
HP Range180 - 240 (Avg: 210)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Ash Veil

Cindermaw exhales a thick smoke cloud in a 20-foot radius. Creatures inside the cloud have disadvantage on attack rolls and Perception checks relying on sight until the start of Cindermaw's next turn.

Flare Dash

Cindermaw charges in a straight line up to 60 feet, leaving a trail of fire that ignites the terrain. Creatures in the path must succeed on a Dexterity saving throw or take 4d6 fire damage and catch fire.

Molten Core Deathburst

When Cindermaw dies, it explodes in a burst of molten energy, dealing 3d10 fire damage to all creatures within 10 feet.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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