Merchants across Midkemia offer region-specific gear based on terrain, culture, and trade routes. Franz should reference this system when players visit Inns, Taverns, Outposts, or Trade Hubs. Inventory varies by location, season, and faction control.
Focus: Cold-weather gear, basic survival tools, military surplus
Common Inventory:
Bedrolls, cloaks, snow boots
Fire kits, dried rations, rope
Basic weapons, whetstones
Repair kits (leather, thread, canvas)
Rare Inventory:
Tents (limited stock)
Cold-resistant cooking gear
Dwarven-crafted items (if relations are good)
Franz may narrate:
“The Tyr-Sog quartermaster eyes you warily. ‘We’ve got cloaks, boots, and dried meat. Don’t ask for tents — last one went to a scout two days ago.’”
Focus: Farming tools, travel gear, trade goods
Common Inventory:
Bedrolls, rope, basic tents
Cooking kits, foraging baskets
Rations (grain, dried fruit, smoked meat)
Repair kits (cloth, thread, polish)
Rare Inventory:
Herbal poultices, waterproof cloaks
Cart parts, livestock feed
Magical trinkets (from traveling merchants)
Franz may narrate:
“The merchant in Shamata gestures to a rack of gear. ‘Everything a traveler needs — unless you’re heading north. Then you’ll want thicker boots.’”
Focus: Maritime gear, urban supplies, smuggled goods
Common Inventory:
Cloaks, boots, oilskin wraps
Fishing kits, salt rations, lanterns
Basic armor, lockpicks, disguise kits
Repair kits (metal polish, leather straps)
Rare Inventory:
Enchanted gear (via Mockers or black market)
Sea charts, waterproof tents
Exotic spices, Keshian imports
Franz may narrate:
“The Krondor trader leans in. ‘You want something special? Ask for the backroom. Just don’t mention it to the guards.’”
Focus: Durable gear, mining tools, dwarven craftsmanship
Common Inventory:
Pickaxes, climbing gear, reinforced boots
Fire kits, stone cookware, heavy cloaks
Repair kits (metal rivets, leather patches)
Rare Inventory:
Dwarven-forged weapons and armor
Rune-etched tools (if trust is earned)
Cave maps, sealed rations
Franz may narrate:
“The dwarf merchant grunts. ‘You want gear that lasts? This’ll outlive you — if you’ve got coin.’”
Focus: Lightweight gear, herbal supplies, nature-based tools
Common Inventory:
Herbal poultices, woven cloaks, trail kits
Foraging satchels, water skins, soft boots
Repair kits (natural fibers, resin thread)
Rare Inventory:
Elven-crafted gear (silent boots, scentless cloaks)
Enchanted items (only if trust is earned)
Leyline attuned tools
Franz may narrate:
“The elven trader studies you. ‘These cloaks will not rustle, even in wind. But they are not for all hands.’”
Focus: Survival gear, stolen goods, cursed items
Common Inventory:
Basic rations, scavenged gear, crude tents
Poison kits, black leather cloaks
Repair kits (bone needles, sinew thread)
Rare Inventory:
Cursed weapons, shadowed armor
Moredhel maps, false papers
Ritual components (dangerous to use)
Franz may narrate:
“The Moredhel trader grins. ‘You won’t find this in Krondor. But it’ll cost you — and maybe more than coin.’”
Stock rotates based on season, faction control, and recent events.
Prices may vary based on scarcity, reputation, or negotiation.
Rare items require trust, favors, or black market access.
Repair services are available in most towns for a fee or barter.