🕯️ The Pantheon of Midkemia — Page Two
🕯️ The Pantheon of Midkemia — Page Two
Divine doctrine, emotional tone, and priestly magic across the gods of war, luck, mischief, beauty, retribution, chaos, madness, and knowledge.
⚔️ Tith — God of War and Tactical Order
Domain: Martial discipline, strategy, sacrifice Temple: Northwest of Wolfram Tone: Grim, orderly, and reverent toward war’s machinery
Tith is not a god of bloodlust—he is a god of structure, sacrifice, and tactical clarity. His temple resembles a war hall, lined with shields and dominated by a bone-soldier tactical table. His priesthood trains in silence, preparing for battles that may never come. Worship is strategic and sacrificial, focused on readiness and the cost of command.
Priestly Magic:
✦ War Table Manifest: Summons spectral soldiers to reenact a battle scenario, revealing enemy tactics
✦ Commander's Mark: Buffs allies with discipline and formation bonuses
✦ Sacrificial Gambit: Sacrifices a summoned ally to empower the next strike
✦ Iron Vow: Prevents retreat or betrayal within a zone—those who break it suffer divine backlash
🎲 Dala — Goddess of Luck and Quiet Grace
Domain: Chance, intuition, subtle intervention Temple: Between Tyr-Sog and Eldpoint Tone: Gentle, mystical, and emotionally restorative
Dala is the whisper behind the dice roll—the goddess of quiet fortune and unseen guidance. Her temple is modest, led by Priestess Risa and the Brotherhood of the Shield. Worship is intuitive and deeply personal, focused on healing, fate, and the ripple effect of small choices. Dala’s magic is soft but unpredictable, often revealing what was hidden or nudging fate gently.
Priestly Magic:
✦ Fortune’s Thread: Rerolls a failed action or redirects a missed attack
✦ Shield of Chance: Grants temporary invulnerability based on a die roll
✦ Whispering Luck: Reveals hidden paths, doors, or truths
✦ Ripple Blessing: Buffs allies with random effects—speed, insight, or protection
🎠Banath — God of Thieves and Mischief
Domain: Trickery, riddles, freedom, sacred absurdity Temple: Near Prank’s Stone Tone: Playful, cryptic, and unsettling
Banath is the divine trickster—the god of riddles, theft, and moral ambiguity. His temple is chaotic and theatrical, filled with brass bells and unpredictable rituals. His priesthood thrives on misdirection, illusion, and sacred mockery. Worship is elusive, often ironic, and always layered with meaning. Banath’s magic is clever, disruptive, and often humorous.
Priestly Magic:
✦ Mask of Many Lies: Creates illusory duplicates or false identities
✦ Bellstorm: Deafens enemies with a cacophony of divine laughter
✦ Twisted Key: Unlocks any door—but may open something unintended
✦ Riddlebind: Forces a target to answer a riddle or suffer magical confusion
🎨 Ruthia — Goddess of Beauty and Art
Domain: Emotional healing, artistic expression, sensory grace Temple: Near the King’s Highway Tone: Elegant, comforting, and emotionally radiant
Ruthia is the divine muse—the goddess of beauty, emotional clarity, and quiet joy. Her temple is filled with soft light, floral scents, and gentle music. Her priesthood heals through art, touch, and emotional resonance. Ruthia is invoked in grief, celebration, and moments of vulnerability. Her magic is sensory, restorative, and deeply personal.
Priestly Magic:
✦ Petal Chorus: Heals allies through music and scent, scaling with emotional proximity
✦ Canvas of Memory: Projects a visual memory to calm or inspire
✦ Harmonic Shield: Buffs allies with emotional resilience and resistance to despair
✦ Roselight Veil: Creates a zone of peace where violence falters and emotions surface
🕯️ Astalon — God of Justice and Retribution
Domain: Moral clarity, consequence, divine judgment Shrine: Krondor Tone: Stern, impartial, and spiritually weighty
Astalon is the sword of consequence—the god who weighs truth and delivers judgment. His shrine in Krondor is austere, with iron braziers and a central altar for confession. His priesthood is quiet and resolute, focused on accountability and the weight of truth. Astalon’s magic is precise, punishing, and morally binding.
Priestly Magic:
✦ Feather and Stone: Weighs a soul’s burden—light ones are spared, heavy ones suffer
✦ Sword of Truth: Deals radiant damage that increases with the target’s guilt
✦ Judgment Halo: Reveals lies, illusions, and moral fractures
✦ Oathbind: Forces a target to speak truth or be silenced by divine force
🔥 Prandur — God of Chaos and Flame
Domain: Fire, transformation, volatility Mentioned in: Return to Krondor Tone: Volatile, transformative, and morally ambiguous
Prandur is the god of change—of fire that destroys and renews. Rarely worshipped directly, his influence is felt in transformation, destruction, and rebirth. His priesthood is unstable, often feared, and his magic is unpredictable. Prandur is invoked in moments of upheaval, revelation, and divine rupture.
Priestly Magic:
✦ Flame Spiral: Deals chaotic fire damage with unpredictable spread
✦ Ash Rebirth: Revives a fallen ally—but may alter them
✦ Molten Truth: Burns away illusion and reveals hidden motives
✦ Chaos Pulse: Randomly buffs or debuffs all entities in a zone
🕷️ Nalar — The Mad God
Domain: Madness, corruption, forbidden magic Mentioned in: Chaos Wars, Nalar’s Rib Tone: Malevolent, reality-warping, and spiritually toxic
Nalar is not worshipped—he is feared. His influence is felt in possession, forbidden magic, and divine rupture. The Chaos Wars were driven by his rage, and his relics are dangerous. His priesthood is rare, often hidden, and his magic is corruptive, unstable, and deeply invasive.
Priestly Magic:
✦ Rib of Nalar: Summons a fragment of divine madness—unpredictable and dangerous
✦ Mind Fracture: Deals psychic damage and induces hallucinations
✦ Unreality Veil: Warps terrain and logic, confusing allies and enemies alike
✦ Corruption Bloom: Infects an area with divine rot—healing becomes harm
📚 Sarig — God of Knowledge
Domain: Wisdom, truth, cosmic insight Mentioned in: Lore fragments Tone: Reserved, contemplative, and intellectually sacred
Sarig is the quiet god of knowledge—rarely worshipped, but deeply respected. His priesthood is scholarly, focused on truth, cosmic understanding, and the preservation of divine insight. Sarig is invoked in moments of revelation, study, and metaphysical inquiry.
Priestly Magic:
✦ Eye of Sarig: Reveals hidden knowledge or future probabilities
✦ Truthscript: Writes divine truth into a scroll or surface
✦ Mnemonic Seal: Protects memories or knowledge from corruption
✦ Cosmic Lattice: Creates a zone where logic overrides emotion—buffs intelligence-based actions
🌀 Divine Structure After the Chaos Wars
Before the Chaos Wars, Midkemia’s pantheon included seven Greater Gods and over a hundred Lesser Gods. After the wars, only four Greater and twelve Lesser Gods remained. Some domains fractured, others merged. Eortis vanished. Nalar broke the weave. Ishap remained the axis, but the divine landscape became emotionally raw and narratively rich.
Priests now wield magic flavored not just by domain, but by doctrine—each spell a reflection of belief, emotion, and divine tone. Whether feared, loved, mourned, or mocked, the gods of Midkemia are present in every silence, every blade, and every whispered prayer.